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RayMeshIntersector.intersects_location() [has the following comment](https://github.com/mikedh/trimesh/blob/6ed17ba4656b2f71ba45228e9a91fc1f8ae09f00/trimesh/ray/ray_triangle.py#L72):
> If you are c…
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Would be nice right?
Pseudo code:
- Keep 4 levels of convex hull: module_types, module_replicates, det_types, detector_replicates.
- Check intersection over each elements of a level, largest to …
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The initial scope of the intersection support is going to be using pre-generated scenes/objects. That's a good first step, but we eventually want to have procedural intersections. This task is to repr…
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```
using Meshes
l = Meshes.Line((0.0,0.0),(1.0,1.0))
b = Meshes.Box((0.0,0.0),(1.0,1.0))
intersect(l,b)
```
crashes with
> ERROR: StackOverflowError:^C
> SYSTEM (REPL): showing an error c…
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Hi all. I'm a member of the OpenMC development team. We're interested in supporting unstructured mesh particle tracking on arbitrary element types and, as a result, require some robust intersection …
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Would it be convenient to add `new_intersect`?
For example, I have a class_any_of_length_one, and a class_character, then I can intersect these two classes and define a character property with vect…
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https://www.openstreetmap.org/node/3258214331#map=19/37.380100/-79.142724
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### LeetCode Username
_microB_
### Problem Number, Title, and Link
https://leetcode.com/problems/intersection-of-three-sorted-arrays/
### Bug Category
Missing test case *(Incorrect/Inefficient C…
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In today's tutorial, we were only introduced two algorithms for testing triangle-triangle intersection.
Both of them are **_relatively_ _hard_** to implement and debug, considering the weight of thi…
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It would be nice be able to support "mixins" to interfaces...
Basically, some way of being able to say this interface is composed of these other interfaces:
Eg. `source/mixins/alpha.bs`:
```
interfa…