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I recently implemented the sdk on Android, which is working perfectly, however, the SDK does not seem to be working on IOS. The Webview opens, but nothing renders on the Page. When building the App on…
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The provided documentation is lacking detail on how to load a Spatializer Plugin on a Unity app that target iOS.
The only working solution has been provided by the community: (via: https://discuss…
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/Volumes/tool/ofw/libs/pugixml/lib/macos/pugixml.xcframework:1:1 While building for iOS, no library for this platform was found in '/Volumes/tool/ofw/libs/pugixml/lib/macos/pugixml.xcframework'.
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I see that Apple/iOS targets have been setup in the build scripts, but I can't find any artifacts published for those platforms:
https://mvnrepository.com/artifact/io.github.stoyan-vuchev
Is this …
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It would be nice to have a build of the Controller for iOS. However the current python app packaging solution (PyInstaller) does not support iOS, and I have no experience building python software for …
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Our app is experiencing a crash on iOS devices, which appears to be related to the `flutter_eco_mode` package. The crash occurs when data is being sent through a method channel, leading to an `NSInter…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Have you tried the latest build?
- [X] I have tried the latest build
### Do you have latest GPU drivers insta…
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I was thinking the other day can pcem make a iOS version?
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Hi, thanks for making this library!
I used the SDK in a React Native app, working with Expo and EAS. I can successfully build the app for iOS, and make an archive. However, I cannot upload it to Te…