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Hi,
When we upgrade Bazel from 6.x to 7.x, it seems that the flag `build --apple_platform_type=ios` no longer works.
We expect to use the below config in .bazelrc, to detect the targets automatic…
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### Go version
go version go1.23.0.darwin-amd64
### Output of `go env` in your module/workspace:
```shell
GO111MODULE=''
GOARCH='amd64'
GOBIN=''
GOCACHE='/Users/2me2/Library/Caches/go-build'
GO…
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### Please check the following before submitting a new issue.
- [X] I have searched the [existing issues](https://github.com/baseflow/flutter-permission-handler/issues).
- [X] I have carefully [re…
tdesc updated
2 weeks ago
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### Steps to reproduce
Application is crashing with following error:
`Could not build the precompiled application for the device.
Error (Xcode): Target debug_unpack_ios failed: Exception: Binary
…
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### Description
Implementei em nosso app um tempo atras, depois de alguns retorno de clientes e logs no sentry, vi muitos retornos do tipo
[31m[FlutterAutoCache] Message: An error occurred while …
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I'm working from https://caffe2.ai/docs/getting-started.html?platform=mac&configuration=compile
I successfully built yesterday, but I (foolishly) decided to rebuild today and I get stuck. After downl…
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**Describe the bug**
Build fails due to compilation error with gradle
**To Reproduce**
Steps to reproduce the behavior:
1. Open project code in IDE
2. run - `flutter build apk`
**Expected be…
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```
Placing the correct SDK's in the folder, and running ./build-all.sh apple,
leaves libuuid failing to build with the error
/usr/include/sys/types.h:106: error: conflicting types for 'int8_t'
../.…
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```
Placing the correct SDK's in the folder, and running ./build-all.sh apple,
leaves libuuid failing to build with the error
/usr/include/sys/types.h:106: error: conflicting types for 'int8_t'
../.…
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https://raw.githubusercontent.com/rrousselGit/riverpod/master/packages/riverpod_lint/resources/convert_to_consumer_widget.gif
Im using Android Studio Ladybug | 2024.2.1
Doctor summary (to see all …