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**October 17, 2023:**
- Make sure we have three sets: train/validation/test. Use train + validation during meta-irace run, and train + test during meta-irace evaluation.
- Remove `seed` in meta-…
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Hi!
For some reason the race position of player and opponents are updated only sporadically in iRacing, and not at all during the first lap of the race. However, the relative time gap to opponents…
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Hello,
I know there's a much older version that has been 'hacked' by the community to work for iRacing, however I wondered if it was possible to enable FSR & NIS compatibility with this latest versio…
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Hi, I'm unable to get this working using the Oculus VR setting in iRacing, it loads in the screen mirror and I can move it around, but not in the Quest itself it just continues to show the app loading…
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Hey,
iRacing also provides us with information about the sectors for each track. We should also add this to the `Track` model. Based on this, we can then show sector times.
I made a screenshot wit…
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**Describe the bug**
Cars get penalties for overtaking on the way into the pits.
**To Reproduce**
Steps to reproduce the behavior:
1. During a safety car, have some but not all drivers pit
2. I…
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Rotation is detected on a gamepad tester and seems to show 99% range as intended from -1 to +1 (I have a bump stop enabled in the firmware).
iRacing calibration tool detected it as going from 50%-1…
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Also, have it set to auto close apps when MSFS is closed. This would be similar functionality to the program for iRacing called iRacing Manager.
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Here is a list of iRacing events that I think would be useful with a short description of what it can be used for.
**Note:** I will keep updating this over the next couple of days
- [x] Enter c…