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I know at the moment this is "by design" as you excluded the cmake and gradle file from .gitignore. However, for others to properly find the JUCE modules they will eventually need to do an export from…
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Hello
I am trying to get node-libpd working with nodegui ( https://github.com/nodegui/nodegui ), in order to have tiny desktop app running pd patches.
Unfortunately, while my test seems to be fi…
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compiling with `--enable-libpd` on Windows creates a `libpd.a` file but no `libpd.dll`.
i think the main reason for this is, that the portaudio/portmidi/asio helper libraries are built as static li…
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The plugins should only export their entry points.
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After making a 64bit version of libpdcsharp.dll and placing it in the Unity.exe (version 5.2) directory, I get the following error:
```
Failed to load 'Assets/Plugins/libpdcsharp.dll' with error 'The…
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Hi Daniel,
Moving the email discussion here for clarity (mark down) and posterity.
I think i've quite close here. I'm following your recommendation; my external is called "resonators~":
- i've…
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When running libpd without input it fails with division by 0 on iOS 16.2
In my project I made the following change which seems to fix it https://github.com/libpd/libpd/compare/master...anvlkv:libp…
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Issue to collect possible updates and improvements of the libpd backend (once it is [merged](https://github.com/VCVRack/VCV-Prototype/pull/35)).
1. multi-instance support (depends on Merge request …
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newer libpd versions build the library as `pd.dll` not `libpd.dll`.
This will also facilitate that externals may work.
LibPdIntegration should point to a library with the name `pd.dll`.
https://git…
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**Problem description**
As reported in #32
Processing and LibPd crash on Android 4.1
**Device model**
Acer Iconia B1-A71 tablet
**Android version**
Android 4.1.2.
**Steps to reproduce t…