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Hi!
Your game is licensed under GPLv3 only in the minetest contendb page, but I see the code here unlicensed!
I you want, if you are interested, I can help
the basic guidelines from the FSF c…
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it depends on adaptation_lib, adaptation_minetest_game, adaptation_hades_revisited, adaptation_mineclone, adaptation_farlands_reloaded, adaptation_biofuel, adaptation_basic_materials, adaptation_techn…
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reading over https://github.com/minetest-mods/maptools/blob/master/docs/NODES_ITEMS.md?plain=1#L27 it mentions `maptools:light_block` a node that doesnt exist in the modpack, however there are aliases…
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Reported at https://content.minetest.net/threads/2461/
Your game has seriously decresed in its functionality. Its not a joke the homedecor_seating used to work pretty well before. But now it works …
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Dear David
I've recently checked different mods for ores in minetest and came across your nice mod. After testing I've found out that this mod seems pretty mature, is nicely balanced and has really…
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I am hosting a Minetest 5.8.0 server using Docker with the dfcaverns mod, the [tpad](https://content.minetest.net/packages/entuland/tpad/) mod and a few others. On our server, the tpad is meant to be …
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As detailed in my [recent forum thread](https://forum.minetest.net/viewtopic.php?f=47&t=29465), I now think that most mods should move to a modpack architecture with their optional-depency content bei…
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Here I suggest some mods to improve landscape of minetest
- [ ] #80 [luscious](https://github.com/sofar/luscious) makes the landscape more colored
- [x] #81 [underch](https://gitlab.com/h2mm/underch…
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Digging 10 brown mushrooms gives you an unknown item. This is likely the item required in the last quest, but it's unusable anyway.
![screenshot_20240330_171347](https://github.com/cornernote/minet…
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* [x] homedecor:glowlight_quarter_14
* [x] homedecor:wood_table_large_square
* [x] homedecor:glass_table_large_square
* [x] homedecor:wall_lamp_on
* [x] homedecor:bed_extended
* [x] homedecor:toi…