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Most games require sound and music. As of right now, this has not been implemented.
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Hello,
In the documentation provided in the helpfile, I can launch SuperDirt and SuperDirtMixer thanks to the following code:
`(s.waitForBoot {
~dirt = SuperDirt(2, s);
~dirt.start(57120, 0 !…
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Hiya, dunno if this is the right place to share it, but this repo seems to be a good congregation point for this sorta stuff.
On arch linux, I tried to get the [global volume controls](https://gi…
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## Environment
* SuperCollider version: current dev (d52b052)
* Operating system: n/a
* Other details (Qt version, audio driver, etc.): n/a
## Steps to reproduce
```supercollider
f = { |a,…
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eg alysseum matrix, erica matrix
and eg RME totalmix
this is part done but needs to be extended a lot
so: a poly that holds 'matrix drivers' - or perhaps they can just go in a note block?
the…
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Hi,
I use WavPack via SDL_Mixer and I recently let my project build using VS2022 ClangCl and got the following error:
`SDL_mixer\external\wavpack\src\read_words.c(136,30): error : call to undeclar…
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Good day Geoffrey.
When building the backported version for kernel 5.15 I run into a problem. For most folks here probably something trivial, but not for me, sorry.
Kernel: 5.15.0-117-generic
OS:…
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Let's create an introductory article on why you need patchbay and how.
Reference: https://audinux.github.io/pages/workshops.html
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Hello Geoffrey,
first, thank you so much for your great work!
Maybe i found a minor bug related to module initialization (not really a problem, maybe even intentional behavior?):
The hardware m…
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We recently ran into the issue that Janus is consuming a lot of resources even if the instance isn't used and also after a fresh restart. After some investigation we figured out that the problem is pr…