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`TaelinArena.Game`
- [x] update_buff
- [x] map_stt_key
- [x] get_stt_value
- [x] is_using_buff
- [x] combine_mov_buffs
- [x] speed_multiplier_of
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This has a recursive call inside each case
> toBrainFuck(p : List(Instruction)) : String
> case p
> | nil => nil(_)
> | cons =>
> case p.head as ins
> | right => cons(_ '>', toBr…
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`TaelinArena.Game`
### `F64` requirements
- [x] `is_between`
- [x] `floor`
### Animations
- [x] `animate_between`
- [x] `animate`
- [x] `animate_die`
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`TaelinArena.Game`
- [x] is_silenced
- [x] is_stunned
- [x] is_rooted
- [x] has_shield
- [x] compare_numbers
- [x] use_shields
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`TaelinArena.Game`
Depends on #161 being merged
- [x] at_max_dist
- [x] at_min_dist
- [x] between_dist
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Depends on #160
`TaelinArena.Game`
- [x] reset
- [x] die
- [x] move
- [x] targ_dir
- [x] at_dist
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Creates a new default thing
- [x] new_thing : Thing
Set
- [x] fun
- [x] pid
- [x] mid
- [x] act
- [x] sid
- [x] stt
- [x] nam
- [x] lit
- [x] tik
- [x] pos
- [x] mov
- [x] bst
- [x]…
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## Type aliases
- [x] `Player`
- [x] `ModelId`
- [x] `ActionId`
- [x] `SideId`
## New Types
### Hitbox
- [x] Type declaration
- [x] `nbox` constructor
- [x] `cbox` constructor
- [x] `pbox` c…
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# Types & Constructors
## V3
- [x] Type
- [x] Constructor
## Segment
- [x] Type
- [x] Constructor
## Line
- [x] Type Declaration
- [x] Constructor
## Circle
- [x] Type Declaration
- [x…
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I'm raising this as a documentation issue.
I want to use Haskell or something Haskell-like, to write segments of code that will run in the browser, and work with existing JavaScript code.
This is …