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Hi Sir, I hope this message finds you well. I am reaching out to seek assistance regarding an issue I've encountered with the FEN generator in application that utilizes the Manual Board Editor feature…
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The generator site is unavailable. Has the project been discontinued?
Error:
This site can’t be reached
The web page at https://probabletrain.itch.io/city-generator might be temporarily down …
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### Area for Improvement
We've discussed moving the [`hack/bicep-types-radius`](https://github.com/radius-project/radius/tree/main/hack/bicep-types-radius) type generator to it's own repository and…
sk593 updated
3 weeks ago
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Now the whole code of the generator component (step) is located inside pkg directory. The right way will be to move the generation logic of components inside the internal dir. If there is any part tha…
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Either they are a feature of `gjtk` in which case they should be added to `gjtk.js`, or they should be merged into geojson-random or similar and be `require`d.
The main argument for merging them woul…
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Issue:
Moves pawn all the way across the board from start position.
This should not happen as it picks a board from getBoards(), which is only one move ahead.
Piece reference/not cloned problem?
ergor updated
5 years ago
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**Actual Behaviour**
Automatic measurements show strange values and layout breaks if the trigger is moved to a value out of the range of the current signal.
**Expected Behaviour**
Automatic …
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- Teach the move generator how the piece move
- Create a move format
- Generate move for all the pieces when the move generator is given a position
- Take special moves into account
- Adds generated m…
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If this is even possible it should hopefully reduce bundle size a bit and would be easier to understand than the custom `Oberservable` implementation.
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I.e. return on first action generated