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MikuMikuMoving has this feature where .pmx models can be scaled freely like .x models. Is it possible to implement it in nanoem?
Without this it is almost impossible to change the scale of model in…
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**Describe the bug**
Unable to build on Linux: CMake Error: The following variables are used in this project, but they are set to NOTFOUND.
**To Reproduce**
Compile on Manjaro
**Expected behav…
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Just clone and build with `cmake -P scripts/build.cmake`:
```shell
ninja: error: loading 'build.ninja': No such file or directory
CMake Error at scripts/build.cmake:41 (message):
Building failed…
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私いま、VR用な動画が作りたいです。本家のMMDは、立体視(Stereoscopic 3-D)で表示や動画出力ができます。そのため、NVIDIAのグラフィックカードと3D VISIONに対応のディスプレイは必要です。
nanoemは、今後この機能を実装するの可能性はありますか? もし実装できるなら、一般のグラフィックカードやディスプレイで動作可能かな?2カメで立体画像を生成できると思いますけど(…
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As we all know, we can't expect to have same result everytime a physics-enabled project is player/rendered in the original MMD. Sometimes it needsseveral times to get a video with least model glitchin…
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Hi, thanks for sharing this useful tool.
Can I ask which tool do you use to trim adapter for nanoEM dataset before mapping to the reference genome?
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How to add a new language support ??
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Running `cmake -G Ninja ..` I got
```
-- [global] target architecture is x86_64 and compiler is clang
-- [nanoem] branch prediction is enabled
-- [nanoem] JSON extension is enabled
-- [nanoem] mu…
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**Describe the bug**
When playing empty animation (without keyframes) the camera spins wildly. (Build with ICU and IMGUI Filesystem)
**To Reproduce**
Steps to reproduce the behavior:
1. Open nan…
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Update:
+ build with `RelWithDebInfo`, everything works fine. No imgui window.
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When I'am tring to build nanoem on win 10 follow instructions in [readme#How to build?](https://github.com/h…