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Investigate this paper: https://jo.dreggn.org/home/2017_normalmap.pdf
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Hello.
How can I use a normal maps with custom material?
I noticed that for some reason they are flipped, and when I try to change the way they rendered nothing happens.
Here's fragment part of…
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Add dynamic lighting to the models.
lazd updated
10 years ago
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# Steps to Reproduce
Use llSetTextureAnim With any Settings, and Apply a Normal or Specular map to a Rigged mesh (Worn).
# Actual Behavior
When Any Type of llSetTextureAnim is Applied to a Rigged…
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I just have a simple questiona about what the purpose is of `` in this normal mode mapping? We're already in normal mode, and by using `` I assume it's also not possible to exit normal mode before the…
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**Is your feature request about something that is currently impossible or hard to do? Please describe the problem.**
It is not currently possible to _directly_ close tabpages with a normal map. You…
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I expect these two mappings must always work **line**wise, no matter is it VISUAL or NORMAL and no matter how much lines/symbols are selected in VISUAL.
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#### Background
Can you add Tangets for geometry and calculation of the TBN matrix in shaders?
The best way to do it is by using UV differential algorithm like this:
http://www.opengl-tutoria…
ghost updated
3 weeks ago
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Currently there is no way to add a user defined mapping, one of the problems preventing the complete autonomous user definition of new sources and their database mapping.
User could add their own m…
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### Microsoft PowerToys version
v0.84.0
### Installation method
Microsoft Store
### Running as admin
None
### Area(s) with issue?
Keyboard Manager
### Steps to reproduce
1. This time it is in…