-
```
Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good
to create a similar example in GameKit.
Also, might be good looking into this one (see attached)
http://blenderarti…
-
Hi! Thank you for providing this implementation! Following your instructions however I noticed that the resulting warped image (I slightly tweaked your code so that run.py generates a warped image usi…
-
```
Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good
to create a similar example in GameKit.
Also, might be good looking into this one (see attached)
http://blenderarti…
-
```
Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good
to create a similar example in GameKit.
Also, might be good looking into this one (see attached)
http://blenderarti…
-
#### Checklist
*Please replace the space inside the brackets with an **x** if the following items apply:*
- [x] I've verified that I use the latest version of the add-on by redownloading it fro…
-
```
Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good
to create a similar example in GameKit.
Also, might be good looking into this one (see attached)
http://blenderarti…
-
```
Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good
to create a similar example in GameKit.
Also, might be good looking into this one (see attached)
http://blenderarti…
-
```
Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good
to create a similar example in GameKit.
Also, might be good looking into this one (see attached)
http://blenderarti…
-
```
Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good
to create a similar example in GameKit.
Also, might be good looking into this one (see attached)
http://blenderarti…
-
```
Ogre 1.7 has screen space ambient occlusion (SSOA) example. It would be good
to create a similar example in GameKit.
Also, might be good looking into this one (see attached)
http://blenderarti…