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i using engine make simple conway life game , drawstring method the will cover backgroud content, and can't translucency layer as though as if ,as
![image](https://github.com/OneLoneCoder/olcPi…
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Compiling PGE projects on Wayland-based systems does not work at the moment because the header file X11/X.h is missing.
The error message looks something like this:
```
In file included from main…
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I've been able to compile my olcPixelGameEngine program in another Linux distro: **Pardus** (https://pardus.org.tr)
The Ubuntu instructions were sufficient to successfully compile.
Checked to se…
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I took a stab at implementing PingPong, this is the way that seems to make sense to me, might be able to be expressed better.
```cpp
case Style::PingPong:
{
// calcul…
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Great codebase and fun project. I am pretty new to this and to C++ generally
As the subject says, the TEST_ANIMATE2D does not work. If you could point me in the right direction of a fix, I can may…
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Whenever I try to compile a project, I get the error
`C:\Programmering\Cpp\olcGameEngineTest\olcPixelGameEngine.h|316|fatal error: experimental/filesystem: No such file or directory|`
The immediat…
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im 90% sure DrawDecal and DrawSprite are both broken, whenever i call them it draws nothing
ive made sure the png image is in the correct directory and i havent made any mistakes in my code
```c…
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Hello,
I am on Windows 10 and last VS code + MSYS2 env. I cloned this repo and created a main.cpp file as advised and attempted to compile it in VS code (using VS compiler):
"C:\Program Files\Micr…
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I'm using this on linux, my `/usr/include/X11/X.h` is from:
```
➜ ~ dpkg -S /usr/include/X11/X.h
x11proto-dev: /usr/include/X11/X.h
```
which is then from:
apt show x11proto-dev
```
Pac…
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I've followed the tutorial how to make tile-based platformed and for some reason sprites doesn't want to appear and also when I've changed the engine to olcPixelGameEngine.h the rectangle player chang…