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Find some way to export coin analytics data, as suggested by Ian.
I think it's an ini file somewhere...
**clarification:** It's already on the machine, but it's not n an intuitive location
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OSGL contains games that were inspired by an original game. There is a list here: https://github.com/Trilarion/opensourcegames/blob/master/inspirations.md
The entries are here (example): https://gi…
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There is an issue where the game will skip or frame drop during a BG video transition and/or effect overlay. An example of this can be reproduced on my dedicab by playing Banana Bay from ITG Rebirth w…
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Using SM3.95 I experience typical behavior closer to arcade ITG where mines trigger as expected.
Using SM5(0.12 / .1) I experience mines triggering significantly earlier than anticipated, to the po…
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Parse error in ScreenOptionsMaster::OpenITG Options
Version: NITG 4.3.0
[log.txt](https://github.com/smworkshop/ITG1AC-OITG-port/files/13643677/log.txt)
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**What you're using**
This happens on any theme which still has Rave/Battle Mode available.
The CPU Player is there but invisible (see the bars on top two).
**Expected behavior**
CPU Player shou…
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I use a LumenAR and usually after I set `LightsDriver=PacDrive` and throw in `PacDrive32.dll` to the root (or `Program`) folder, it works. ITGmania is complaining that it can't load the library:
``…
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Hello!
Hope I am not bothering you with my questions. I was trying to use your ddr-radar-feet instructions to get the x-ratings of simfiles, but I keep running across errors such as this.
![image]…
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Another minor issue that may not be NotITG related: Previews on the Song Wheel: Sometimes (but not always) it seems like the preview music _fades out_ rather than _looping_ at the end of the song pre…
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The ITG PS2 advertisement screen during attract mode runs indefinitely until a player joins the game. Happens with all modes, including Pay.