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I'm trying to use oidn to denoise image frames. but the quality is really bad. It is flickering all the time at the dark areas.
Are there any suggestions for image frames/video denoising? or it's…
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Hello,
Thank you for this great library! I have used it in conjunction with DOPE to create synthetic data and re-train dope with custom objects. However, sometimes, the library will generate images…
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Steps to reproduce:
Enable CUDA in addon prefs. All ok.
Open Viewport preview or mat preview. It fails with a message: **MergeSampleBuffersOCL CUDA program compilation error**
Start a rendering. I…
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to see if there are any perf improvements vs 2019 build..
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- Overview
- The first step is to bake Direct/Indirect Lighting Diffuse. Direct Lighting Diffuse should be same with engine realtime rendering by using same render pipeline. Indirect Lighting Diffu…
T-rvw updated
4 months ago
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Hi there,
im wondering if this could be used on OSX as well. As i noticed you talk about .dll only. Is it only limited to Windows machines?
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# Description
This one is really hard to start because there's a lot of required moving parts.
## Goals
### Integrate Denoiser and Post Processing into the Sample
Probably need an `ext::Basi…
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I'm currently running into an issue, where I receive the following error:
```
Critical Dr.Jit compiler failure: cuda_check(): API error 0700 (CUDA_ERROR_ILLEGAL_ADDRESS): "an illegal memory access w…
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Currently, our renderer draws a scene progressively. The more frames rendered from a given camera angle, the higher quality the resulting render becomes. While progressive rendering is typical for pat…
jaxry updated
3 years ago
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I'm seeing color artifacts even in split mode.
![image](https://user-images.githubusercontent.com/17565020/209121070-5c2097b3-04fb-432d-a2b5-63602f71079a.png)
![image](https://user-images.githubuser…