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My game is using a resolution of 320x200 pixels. Everything is tiny and I usually work at a 200% to 400% scale.
On the iPad I am facing multiple issues:
1. Scrolling the editor area requires 2 f…
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### What problem does this feature solve?
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### What does the proposed API look like?
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This is most useful for using Code Editor cells in `marimo run` (app) mode. Alternative could be making SQL cells available outside `marimo edit`.
```
sql_editor = mo.ui.code_editor(
language="s…
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I'm writing [a tool](https://github.com/mlocati/pixel2to9) that converts XML data exported from Pixel 2 to data that can be imported in Pixel 9.
For this reason, I'd need as many details as possibl…
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**Describe the bug**
When importing an mp4 using the ffmpeg importer any unchanged frames are automatically dropped and there is no option to disable that behavior.
When importing the same video usi…
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As far as I know, there's no modern way of editing Liero levels,[Liero Hellhole has a few older recommendations though](https://liero.nl/browse/win-utils).
There are many things to improve the situ…
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### Is your feature request related to a problem?
It's ultra annoying that every time I open Game maker I have to change the color assigned to RMB. I don't know how much people really creates sprites…
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Add a graphical pixel editor to the web interface ... support gif animations for pattern playback
https://github.com/piskelapp/piskel
https://github.com/Convicted202/PixelShape
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Responsável: @wesmelo
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**Original report ([archived issue](https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/issues/398)) by Steffi Paepcke (Bitbucket: [spaepcke](https://bitbucket.org/%7B88ec2edf-5653-4e93-b1…