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Basically, whenever I log into play services using this plugin and then close my app, without clearing it from memory, the next time I open the app, it crashes without showing the splash screen. It wo…
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Hi,
I just found out that my user lost all the data related to my game and all the pending matches. Debugging it I can see an 500 error from backend when trying to log in:
```
09-29 14:04:18.…
Sca09 updated
6 years ago
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Highscores pro Lvl am Server speichern.
-> überlegen dass wir den server auch wieder abschalten können (also dass das spiel komplett lokal beim user ohne extra kosten für uns läuft)
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This may be most notable on larger scale projects, but it's very frustrating. I've had to delete `GPGSUpgrader.cs` from multiple games due to the overhead it adds to every script change made by devel…
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Hi! My game can't authenticate user and it always returns result Canceled. It just shows Connecting to Play Games and then nothing. I'm using Unity 2021.1.6f1 and 0.10.12 package. Honestly, I don't kn…
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I'm trying to implement saved game in my game. I reach a case when I open the snapshot, the result always return code 4004, and no matter how often I call resolveConflict, it always return code 4004. …
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running my app built with unity 2018.3.0f2 , when i try to use google sign in ,my app crashed without any response, we are working in a great program , hope fix this issue as soon as possible !
here …
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Hello, when i use the plugin, some error occurred.
Unity version: 2019.4.27f1
Google SignIn Unity version: 1.0.4
Ambiguous reference: System.Threading.Tasks.TaskCompletionSource System.Threadin…
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Using GPGS 0.9.41 and Unity 5.5.2f1 crashes after try to authenticate.
Also i created another test project with only 4 buttons("activate", "authenticate", "show_achievements", "show_leaderboards"), s…
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I've been trying to find a solution for this since 2 weeks
I'm using Unity v5.4 with this plugin
this is the code
void Start()
{
PlayGamesClientConfiguration config = new PlayGam…