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**Describe the bug**
Equirectangular Projection have dark poles
**To Reproduce**
Steps to reproduce the behavior:
1. Set projection to Equirectangular Projection
2. Whait for render
3. See da…
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Reported on the forum: https://groups.google.com/forum/?hl=en#!topic/cesium-dev/O_LaBx1_1wg
[ne_10m_admin_0_countries2.json.txt](https://github.com/AnalyticalGraphicsInc/cesium/files/682638/ne_10m_…
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Calculating the distance over a pole, e.g., between [0, 89.99] and [180, 89.99] (with 89.99 as the latitude passed into the cheap ruler constructor) gives me a 57% error relative to the Vincenty calcu…
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If there is any reference .
Used in summation over poles.py
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### What is the bug?
Firstly, "**average**" resampling method works correclty. But bilinear and cubicspline don't. I use GDAL to create six 8192x8192 files from 21600x10800 height map. About an area …
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Hello all,
I have a problem with a seismic channel description:
The ADC converter has an offset, so we use a polynomial description for the first conversion and zeros and poles description.
All tes…
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- [ ] Iron
- [ ] Golden
- [ ] Diamond
- [x] Blazing Fishing Pole
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can you add different types of flagpoles?
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It is an interesting option. What about a cross-platform editor?
When we have all the basic engines functionality we could use an editor to create the game and the assets, just like Unity 3D or UDK (…
L4D15 updated
11 years ago