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### Description
v1 badge action cannot change by state in dark mode
### CodeSandbox/Snack link
as describes
### Steps to reproduce
```
const [isMuted, setIsMuted]= useState(false)
setIs…
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RC 1-6 ki resume/uploads should not remain public now @spo-iitk/web-team-2024 Pls do, very small change
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**Describe the bug**
https://envio.dev/app/darwinia-network/dip7index/1c7b270/playground
This playground,
First query chain metadata
```
chain_metadata {
start_block
block_he…
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Hi.
I am making something that requires the video to be looped until you press a button to move to the next or previous video, instead of automatically moving to the next video.
This feels like…
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Dear Conan team,
earlier with Conan 1 a lockfile contained the full reference incl. pkgid and prev.
With Conan 2.0.x this information is not anymore in the lockfile by default. But you provided …
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```
/opt/local/var/macports/build/_home_svacchanda_lnxports_lang_gcc13/libgcc13/work/build/./prev-gcc/xg++ -B/opt/local/var/macports/build/_home_svacchanda_lnxports_lang_gcc13/libgcc13/work/build/./p…
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Hi! 👋
Firstly, thanks for your work on this project! 🙂
Today I used [patch-package](https://github.com/ds300/patch-package) to patch `react-quilljs@2.0.4` for the project I'm working on.
…
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FF130 [release date](https://whattrainisitnow.com/calendar/): Sep. 3rd 2024
[FF130 release notes](https://www.mozilla.org/firefox/130.0/releasenotes/)
[FF130 for developers](https://developer.mozi…
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### Subject of the enhancement
This is a refactor that can be done.
### Proposed enhancement
model = DingModel(n_stim_prev: int, ....)
model.nb_stim_prev --> val
MultiDing(....).to_models --> […
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I have some skhd bindings to move a window within a stack.
Technically this can be done e.g. with
`yabai -m window --swap stack.prev`
BUT this will change focus to the other window, losing focus fr…