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Regardless of the model I use, at a certain point of complexity the results turn into a cartoony 3D render-quality. Whether it's a person, scenery, or otherwise.
Anyone else experiencing this?
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Hi there, Ever since I got into Linux audio for playing the piano with my MIDI keyboard, I noticed a unique, subtle trait of LinuxSampler together with SFZ soundfonts that made it feel distinctly more…
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You mentioned that it can be found on your website "http://orca.phys.uvic.ca/~cbottrell/share/Realism/spec_G2G3_e-orbit_1_320_i0_total.fits" , but this seems to be just one piece of data, is there a c…
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https://youtu.be/9OEK6PgE-Yk
I am working on adding more realistic control for AircraftEntity. Since this will bring more difficulties for operating the biplane, I would like to know if it is suita…
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**How will this feature improve the game?**
Participants in this discussion: The Proposal Team (@Prolonpo (author), @Acros5542, @AlexBot, @TBG)
The current implementation of the Realism Mode is a…
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**Is your feature request related to a problem? Please describe.**
Our current benchmarks don't test realistic large scale use cases.
**Describe the solution you'd like**
A benchmarking suite whi…
IvoDD updated
4 months ago
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leveling
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Trade
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**Bug description**
1. installed the package with '`pip install -U g4f[all]`'
2. started the server to test the working models with '```from g4f.gui import run_gui
run_gui()```'
3. wrote simple …
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The modular tanks (except for the modular lander tank) appear to have negative masses in the VAB and thus float in midair when I launch them. I am aware that this issue was solved when RealFuels is in…