-
the arnold integration is great, but it could be interesting to have some other major render engines, as renderman
best
-
For these two animations in the dotLottie-web player, we're encountering a `RuntimeError: memory access out of bounds`:
- https://raw.githubusercontent.com/bczhc/bczhc.github.io/75ee4f6945699cd450b…
-
Hello. I suggest to add SVG engine to Crafty. For example, Raphael. I also asked, "why no polygon in Raphael?"... I also looked to svg.js, but they have another syntax, not like Crafty.
I thinking a…
ghost updated
8 years ago
-
A pain point that I experienced when migrating to `ember-engines`' test API was having to provide the option `{ owner: this.engine }` to all `render()`'s (665 times). While engines may behave differen…
-
I want to write more detailed docs for the rendering process and cobra engine. Where should I put it? The `Code Structure` section doesn't seem appropriate, because I will be explaining both the algor…
-
Implement support for D3D
-
Import success with .ply file from Lumalabs (test of other splatts).
Eevee displays object correctly but faces does not auto orient to camera when I move the camera in "Lock-camera-to-view" mode or a…
-
When a Flutter web engine promise is rejected for whatever reason, it is rendered to the JS Console as a **Warning**, which makes it harder to see around other browser notifications, for example:
…
-
Fabric.js is too slow to render all the objects correctly
-
get closer to jsx -- more raw b-render itself will be more like the mapped subsriptions