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ROBLOX's animation plugin dummy's should be instantiated as non-archivalable. Also, the buttons fail to work after the animation plugin has been activated more than once, and the scripts running them …
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There should be some way to temporarily churn through a Roblox-style event loop to let things like `wait`, `spawn`, and `RunService` work.
It's important that the system doesn't permanently transfe…
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### Acknowledgement of checking existent issues
- [X] I have checked if my issue has already been reported, and I am certain that my problem has not already been addressed.
### What problem did you …
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I wonder, how do I set this thing up for use?
Please tell me..
-Requirements
-Steps on how to set it up
(Don't worry, I can get ban all day from Roblox)
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Please make a Manifest version 3 version
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I'm currently working on getting Roblox's Jest port working in Lua via Lune. One barrier to use currently is that Lune has no usable package manager because Wally does not support codegen with string …
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I noticed an issue with animation scripts in the player which causes an error in output when Players is renamed (saying `game.Players` is nil), this is bad practice and the character animation scripts…
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i have skill issue
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A feature to install `lune` packages within `lune cli`, similar to `npm` or `aftman`. This feature should allow users install lune based packages from `github repo` or a dedicated Lune package host, i…