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### For?
S&Box
### What can't you do?
It would be super useful to bring over the z to activate fly mode from hammer into the SceneEditorExtensions FirstPersonCamera functionality
### How would …
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Hello the asset browser has disappeared from the particle editor (at least for me)
![grafik](https://github.com/sboxgame/issues/assets/17596636/1cb7e3d0-85cc-4e4b-9f5c-9be3a17403ad)
![grafik](https…
Andiq updated
11 months ago
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### Describe the bug
The current scrolling experience when browsing large amounts of assets is heavily impeded by the scroll in the asset browser. The smooth scroll doesn't keep up with the actual in…
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### Describe the bug
Might be related to #3908 . Models that use certain tool textures become invisible, and models bonemerged to them will not render inside of ModelDoc. An example is an adapter mod…
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Add a way to add few game resource in the same category
`[GameResource(Category = "MyCategory", ...)]` does not working
![image](https://github.com/Facepunch/sbox-scenestaging/assets/66354328/57…
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### Describe the bug
I have noticed this problem for about a month now, but it's grown from happening 5-10% of the time to happening nearly every single time I hotload (likely happens more frequently…
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### Describe the bug
Dragging a transform gizmo on the second monitor causes it to skip to the right edge of the screen, after this it moves like normal.
(In the video I change between monitors …
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The Issue:
![image](https://github.com/sboxgame/issues/assets/2092062/059eaaa5-b08e-4ef6-b86a-cf6bfd6a08b4)
The example that is used is only two characters, but for an actual organization the minimu…
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### For?
S&Box
### What can't you do?
Lod/Texture/model/shadow quality in options would be neat for people like me
### How would you like it to work?
go to settings, select quality, press apply, …
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### What it is?
Currently, things that collide as solid dont trigger each other, meaning callbacks like `StartTouch` won't run. This is extremely inconvenient!
### What should it be?
Solid things s…