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When using SDL_mixer and exiting using the home button the 3DS stays on the "Closing software..." screen.
This is very simple to reproduce, see this [code](https://pastebin.com/44Fs36zW). I'm using…
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I am trying to build it, and after some hacks in the Makefile, I finally got a build of SDL_mixer with MP3 support. Too bad that Mix_OpenAudio() hangs really bad. Doing some instrumentation to discove…
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Linux tarballs, both of Custom and of packaged games, should include SDL and SDL_mixer libraries, as these are not installed by default in many/most distros.
I'm surprised how frequently I've latel…
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This may be because the project has moved to SDL2.
If I try to run:
make -f Makefile.em I get:
```
em++ -Wall -Wno-switch -DDEBUG -s WASM=1 -s USE_SDL_MIXER=1 --preload-file ./data -s ALLOW…
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When decoding https://github.com/py-sdl/py-sdl2/blob/master/sdl2/test/resources/soundtest.mp3, the correct length is 0.1502 seconds, but when using dr_mp3, the reported length is 0.209 seconds.
Th…
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It seems that after installing SDL and trying to build, some examples fails to build with missing functions error (see below).
Should the rest of the examples still work if started manually via SSH?
…
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Environment:
```
Platform: Windows-11-10.0.22631-SP0
System: Windows
System Version: 10.0.22631
Processor: Intel64 Family 6 Model 167 Steppi…
aatle updated
1 month ago
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FLAC support is not available.
I have mix.INIT_FLAC specified.
go version go1.14.1 windows/amd64
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**Environment:**
```
pygame-ce 2.5.1.dev1 (SDL 2.30.5, Python 3.12.0)
Platform: Windows-11-10.0.22631-SP0
System: Windows
System Version: 10.0.22631
Proce…
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`Audio.se_play` is finally implemented! However, at least in my environment, it produces non-negligible latency. It is estimatedly 0.5 seconds.
I tried several workarounds on `Mix_OpenAudio` found …