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Hello, attached I am uploading various sprites that you can try to use in the game. As long as you see fit, of course.
https://opengameart.org/content/dead-gunner
https://opengameart.org/content/s…
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I noticed you are keeping your object pool as state in your system instance,
https://github.com/sschmid/Entitas-Shmup/blob/master/Assets/Sources/Features/Input/ProcessShootInputSystem.cs#L12
``` csha…
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### Expected behavior 预期的功能
I am suggesting the following functions in reference to a video player (potplayer).
I think these functions will be cool to have when playing a visual game.
Function…
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I cloned the apecs project and tried to build it with stack, so that I can try the shmup example.
However, stack build came up with the following error.
Is this an actual issue or am I doing somethi…
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Details incoming. Feel free to submit recommendations
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I think one of the reasons Breakout is so slow on Xbox One (or my phone) is due to all the canvas drawing, rectangles and arc for ball. I was talking to Zach and he's convinced that's why the SHMUP ex…
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Hi all,
I did post this on the shmups thread but its been a week and my post has still not been moderated, I am trying to remap the SDA and SCL lines, I have tried adding the following lines:
``…
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Via El Nacho:
> ## The main problems with the autosplitter is not that it gives the wrong time at the end. the end time is really close to the run time, however **when I used it FN gave me a 0.00 spl…
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Hello! Would love some feedback on Polyfury, the free demo is on Steam :) https://store.steampowered.com/app/1804980/Polyfury/
It should only take a minute to download, and you'll be able to get a …