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Ideally, a shop would be no different from a container. See #76
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### Prerequisites
- [X] I understand and accept the project's [code of conduct](https://github.com/PrestaShop/PrestaShop/blob/develop/CODE_OF_CONDUCT.md).
- [X] I have already [searched in existing i…
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Set shop prices and blocks for A-Z
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Add an option in the main config to make shops rentable: i.e. make them expire after a certain amount of time.
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- [x] Buy/Sell
- [x] Configuration
- [ ] Dependency on other jobs (later)
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I suggest adding icons for leisure=escape_game, shop=games and possibly other. It seems reasonable that they would share a same icon considering that they are not so frequently used yet.
I'd find t…
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One challenge with loot is most random equipment is useless. If a weapon is a type your class can't use, or is equal to or less powerful than what you have equipped, it has zero value.
Especially nea…
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Use this app https://github.com/AngeloTadeucci/PacketToSQL to sniff shops and create the seeding SQL files.
Shops done: 40~/??
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### Prerequisites
- [X] I understand and accept the project's [code of conduct](https://github.com/PrestaShop/PrestaShop/blob/develop/CODE_OF_CONDUCT.md).
- [X] I have already [searched in existin…
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https://docs.google.com/spreadsheets/d/12Xguf7vRrA37K--pAW4qseCmwT-m56rXgCxE8TRkQ2U/edit#gid=0
This will be performed on the [Luminescent Team Dev](https://github.com/TeamLumi/luminescent-team-dev)…