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When running solidus stripe master branch locally:
- I add 50$ of store credits
- I order for 30$ of products
- so the total to be paid is 0 because everything is taken from the store credits.
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We'll take the occasion of releasing v4.0 to perform the long-due rename of Solidus's default branch from `master` to `main`. See #4585 for more context.
We need to perform the following list of ta…
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**Desired Behavior**
We have a naming collision between Solidus payment methods & Stripe payment methods. We're not consistent across the code based on how we reference one or the other. That could…
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## Why
Solidus supports payment creation from the /admin, usually done by the customer support team.
```[tasklist]
### This payment creation can be done in two ways
- [ ] https://github.com/solidusi…
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@rainerdema has some thoughts on how to improve the current store credit flow, which seems to be suboptimal.
He will document his ideas and share with the team.
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**Desired Behavior**
Currently payment intent is created with basic options ([see code](https://github.com/solidusio/solidus_stripe/blob/master/app/controllers/solidus_stripe/payment_intents_contro…
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On #180, we're handling the `charge.refunded` webhook event to generate a `Spree::Refund` copy. However, we're not checking whether the incoming webhook has already been processed in the past.
Alth…
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We probably want to push the billing information to Stripe. At this point, we're only sending the user email.
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**Steps to reproduce**
- Complete an order using Stripe as the payment method. The payment will be authorized at that point.
- Edit the payment amount from the backend.
- Capture the payment amount f…
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We'll get a `charge.refunded` webhook event whenever:
- A payment intent from a refundable payment method is refunded from Stripe's dashboard
- A Solidus payment is manually refunded from the admin i…