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The accelerate sound plays when you press the forward button
So if you collide and are still moving, it plays,
I want it to depend on speed, or something like that
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* Integrate support for sound fonts in the app to enable custom instrument playback.
* Add play, stop, and loop controls for the user.
Deliverables:
* Sound font integration with playback controls.…
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**Is your feature request related to a problem? Please describe.**
The issue I am facing is the FX sound does not support stereo audio
**Describe the solution you'd like**
Normally when I test fo…
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Most sounds are missing like these sounds
![image](https://github.com/user-attachments/assets/f3f9d3b1-80d3-486d-b54f-128cca1bd1d1)
But more noticable is the bloxy cola sounds
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### I've searched existing issues and couldn't find a duplicate.
- [X] I confirm this is not a duplicate.
### Operating System
Linux manjaro
### Server Software Version/Commit
the online server
…
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Maybe I'm getting something wrong, but using worklets seems to be a bit of an overkill for the task at hand (playing several sounds in a mix). Here's a [minimal reproducible example](https://github.co…
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### Describe your bug here. If you are modding, try testing your bug in a clean version of the engine instead. Also, if you're using an older version of JSE, please try the latest version/action build…
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Hello. This is a very impressive project - but I'm having one problem (and I've signed up for this account just to report it/get some help with it!).
On a fresh (GOG) install plus only OpenJKDF2 (l…
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Moonlight dragon uses the sound of Ice breath instead of air breath. Hydro breath's sound also get cut in-between.
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nothing makes any noise right now