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- [ ] Core
- [ ] Dangerous Covenants
- [ ] Enter the Unknown
- [ ] Far Horizons
- [ ] Fly Casual
- [ ] Lords of Nal Hutta
- [ ] Suns of Fortune
- [ ] Special Modifications
- [ ] No Disintegrat…
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### Do you want to have the enhancement of existing game ? 😀 Describe yourself..
The current cursor for the spaceship escort feature looks quite plain and doesn't add to the user experience. We sho…
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This Issue based on https://github.com/colobot/colobot/pull/1444 issue and youtube video https://www.youtube.com/watch?v=y3ELoENnfeE
I think we can add barrel object for transport:
oil - (black fl…
X64E updated
17 hours ago
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## Feature Request
#### Is your feature request related to a problem? Please describe.
A way to choose different style based on kube-context name.
#### Describe the solution you'd like
Somethi…
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adding collectable spaceship parts that allow the player to "win" the game
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I`ve been trying to beat 4x4 sectors with Super Skip. Well, at least when you can beat at first blue, purple and brown asteroids, equiping clone, it could be beatable. Although, the late game could be…
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![image](https://github.com/user-attachments/assets/3315897d-0dd0-46c5-af25-11cd7f6aeb69)
Just started a mission, paused, F1, read some and OK, let's go.
Shooter starts good old program, after sho…
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Need just one default creative to placehold until further creatives can be made.
Needs to face these directions:
- N
- NE (can be flipped horizontally for NW)
- E (can be flipped horizontally for W)
…
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### Description
As soon as I get close to the surface of the ring planet my ship begins to shake violently and the shaking increases if you don't fly away.
### How to reproduce the issue:
Built a…
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Hello,
Could you help me understand what are you doing here in the Spaceship.cs?
```
NormPosition = Mathf.Clamp01(sqrMag / m_BrakeThreshRadiusSqr) * 2 - 1;
NormOrientation = Vector3.Angle(normal,…