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**EDIT** Maybe this requires a general rate-limiting logic that works per API-Call-Type. This way for example player X could send an event of type "Y" up to Z times per W second. This would prevent sp…
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Design a system to automatically ban users that spam an inhuman number of messages. Add a settings category and include options for disable/enable and maximum allowed rate and ban/ban + purge
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Ex Nihlio uses some sort of protection for minimum click speed, With a mouse macro, i instantly sieve'd an entire stack of gravel
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We should have some simple ways to vet riders and drivers to prevent spam. We should also be mindful of the privacy of all users, whether drivers or riders.
1. Mobile OTP
- This is the simples…
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hello thanks for this wonderful video tutoria please i got this error from the spam protection
Call to undefined method Anhskohbo\NoCaptcha\Facades\NoCaptcha::isDeferred()
please how do i fix i…
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### Description
Implement spam protection as suggested by Come-from-Beyond:
[12:37] Come-from-Beyond: if you don't relay txs from top 33% spammers then spam eventually dies
[17:58] Come-from-Beyo…
ghost updated
5 years ago
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Dozens of players are clicking auto-assign signs without any cooldown. Isn't it impacting on perfomance? May be it would be better to somehow prevent it?
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Now that the PyWeek website e-mails users about new comments on their posts (and posts to the timeline) we should try to anti-spam before comments are posted.
Some criteria would be:
* Account w…