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for now, blocked by the implementation of preceding steps in `speechToTextWF`, but we could probably parallelize this with work on the preceding steps, if we wanted. we might be able to work off of t…
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The [`inference/distributed` directory](https://github.com/huggingface/accelerate/tree/main/examples/inference/distributed) houses examples on running distributed inference with `accelerate`:
* Phi…
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## Introduction
Appwrite allows developers to run serverless functions on Appwrite Cloud. While most of the business logic requires entirely custom code, parts of the application have a generic solut…
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Just installed this to try it out...well
Seems it goes to some kind of loop or repeating mode.
Tried to use it with server and client and run local. Both results are the same:
```
/speech-to-s…
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### Discussed in https://github.com/langchain-ai/langchain/discussions/27404
Originally posted by **kodychik** October 16, 2024
### Checked
- [X] I searched existing ideas and did not find …
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As seen in the [doctest file](https://github.com/elixir-nx/nx_iree/blob/8901b07671db830cdcee5fea472330437e1a902a/test/nx_iree/nx_test.exs#L4), IREE doesn't support, for one reason or another, a signif…
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### Is your feature request related to a problem? Please describe.
At the moment, text to speech audio cannot be generated locally and in-game. It always has to be downloaded from an external server …
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### Feature request
Bark was recently added to 🤗 Transformers ([model doc](https://huggingface.co/docs/transformers/model_doc/bark)) and it would be great to be able to export those models to ONNX …
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1. Due to a delay in text input, voice generation was cancelled. A timeout parameter was set according to the example, but it did not take effect
properties["SpeechSynthesis_FrameTimeoutInterval"…