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DRAFT:
Curate neurotransmitter type for human brain neuron types in
Siletti et al. (2022) bioRxiv https://www.biorxiv.org/content/10.1101/2022.10.12.511898v1
TODO: @dosumis @hkir-dev to docume…
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Updated the thread removing the already fixed textures.
Carrington Institute:
![Base Profile Screenshot 2023 08 26 - 15 29 11 34](https://github.com/fgsfdsfgs/perfect_dark/assets/34986384/331a9574-f…
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Thank you for your great work and this is very exciting to try it out and see if depth and normal supervision can help with floaters in my own dataset.
The thing I'm trying to figure out is that, …
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Ich habe das Problem, dass das System keine Würfelwürfe für Waffen und Attribute abbildet. Das Würfelmenü erscheint, aber es wird kein Wurf ausgeführt, wenn man auf 'Würfeln' klickt. Skillwürfe werden…
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Apparently VBA doesn't care if you give a parameter for the same argument multiple times:
```
Sub Foo()
Debug.Print WorksheetFunction.Sum(arg1:=1, arg1:=2, arg1:=3) 'Prints 1
End Sub
```
The beh…
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[Traveler's Tale (thus Paper Engine) DevLog ](https://forum.unity.com/threads/travelers-tale-a-party-based-procedural-storytelling-travel-game.505682/)can be found over at the Unity Forums.
_**Pape…
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Hi, thanks for your work, I am experimenting with my custom dataset, and have gone through all the steps that were suggested, namely generating depth maps, and normal maps, they look good. I try t…
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I tried the command:
ns-train dn-splatter \
--data [Path to data] \
--pipeline.model.use-depth-loss True \
--pipeline.model.sensor-depth-lambda 0.2 \
--pipeline.model.use-depth-…
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- [ ] move level format musings from #12 here
- [ ] Check out how Alyx does smart prefabs
Make it volumetric? Define 3D materials that programmatically fill space to enable lightsaber destruction …
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For lack of a better word; I've noticed during training that the VitGAN tends to get stuck on one, two, or three (i don't see four happen very often/at all) "positional blobs" for lack of better words…