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Do we want to add srgb as early as possible? to avoid nanokatze complaining about the wrong colorspace triangle :P
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### Describe the bug
Download the latest version, then run it.
the message i get after i run it
```
2024-09-01 23:38:40 WARN [/home/runner/.cargo/registry/src/index.crates.io-6f17d22bba1500…
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Why does cjpegli ignore sRGB ICC profiles? Is this intended?
Works with all other profiles, but all sRGB variants are missing after conversion.
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Originally raised in https://github.com/gpuweb/gpuweb/pull/4746#discussion_r1735353059
Should specifying a `viewFormat` that has no compatible `usage` defined on the texture trigger a validation er…
toji updated
10 hours ago
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In may case I have MacBook Air M1 2020 16Gb running Sonoma 14.6.1 and Sanc N50PlusII monitor (2560x1440). In BetterDisplay I set HiDPI and 1920x1080 by slider. Refresh rate list contains many rates li…
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P3 is a wider color space than sRGB, but the melonDS output is only color-accurate on sRGB. This results in fairly overblown colors for most users on macOS (who are on the system default of P3):
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我本地运行不起来,有一个警告Simulator: libpng warning: iCCP: known incorrect sRGB profile,模拟器一直停在50%的进度,不知道是什么问题
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Hiya,
Zed on Windows is looking rather washed out when using HDR: https://github.com/zed-industries/zed/issues/16182
I think this is due to how blade creates the swapchain. In vulkan/init.rs, it…
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It was brought up that we will definitely want to limit the WebGPU texture formats which are accepted by the layer creation methods. For example: We probably don't want users requesting an `r8sint` co…
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Hello Glenn,
Was just curious if you guys are comfortable in removing this if statement. It's causing a lot of headache throughout the communities. Some examples are [here](http://stackoverflow.com…
ghost updated
3 weeks ago