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Is it possible to create a stack where I want 3 players in a game where each of their projected points is greater than x (some threshold).
Example: In the Grizzlies vs Nets game I want 3 players wh…
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It would be useful to be able to aggregate stacks based on (e.g.) package name.
Something like:
./heap-alloc-flames $PID -g "org.hibernate.*"
this will reduce the number of flames, making re…
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### Proposal
Based on discussion from #4269 I think we should add stacking to XY chart. This could be bars, as well as stacking multiple lines together to represent the case when one line is only a…
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I started a [thread](https://users.rust-lang.org/t/per-thread-storage-patterns-custom-reductions/76441/4) on users.rust-lang.org on this and I thought it would be good to bring some of the takeaways h…
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**Version and Platform (required):**
- Binary Ninja Version: 4.1.5272-dev, 3a057a87
- OS: macos
- OS Version: 14.4
- CPU Architecture: arm64
Internal binary `major dine favor`.
```
0006815c…
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Currently there is only .cabal based projects support.
It will be even easier for developing Haskell projects if from the IDE could use stack build/install/update/configure. So you don't need to init/…
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Scheduling work on a FIFO queue has many advantages. First, it is intuitive: if you push a set of work-item to an executor in a certain order, you expect it to carry it out in that order. Second, it i…
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These are the two prevalent implementation techniques for virtual machines. I'd like to collect some resources about the trade offs.
On a high level:
- Stack machines are simpler to implement
-…
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### Item name
Items with Active Abilities & Stacks
### Description
1. At the start of the game, Meepo purchases an item and places it into the neutral item slot. Afterwards Meepo swaps heroes…
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```
By taking a closer look to stacked chart and using it for some samples, a
Bridge-chart was my first step. This can be used to show how values
changed between two points like previous year to act…