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Ability to control GameCenter Access Point, otherwise the access point overlay will continuously be on screen(!). Adding this by request of Stan from here:
https://forum.unity.com/threads/released-ul…
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Not possible to enable Firebase Messaging when using Firebase 6.15.2.
The error goes away when using Firebase 7, but due to a bug in Firebase 7 I'd rather not update.
`Assets/Plugins/StansAssets/N…
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When messaging is enabled, but analytics is disabled, you get this error:
`Assets/Plugins/StansAssets/NativePlugins/AndroidNativePro/Runtime/API/Firebase/Analytics/AN_FirebaseAnalytics.cs(9,16): er…
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![image](https://user-images.githubusercontent.com/13795723/102695266-cbcbec00-422e-11eb-8c03-ad85ddbbb428.png)
![image](https://user-images.githubusercontent.com/13795723/102695350-61677b80-422f-11e…
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We've been upgrading our project to the latest versions of Android & iOS Native Pro.
On the Android side we appear to have hit this particular issue that someone else has reported in the Unity forum
…
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Compiling your sample it not work anymore on android 10
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Hey guys!
Is it possible to use it to start a process that will track the coordinates of the user's device, and if it is near one of the specific locations so that the application sends a local pus…
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I would like to follow Apple guide for [implementing subscription offers](https://developer.apple.com/documentation/storekit/in-app_purchase/subscriptions_and_offers/implementing_subscription_offers_i…
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Because you can't tell the difference between scrolling, clicking OK, and clicking cancel, the successful event is fired before the user even makes a selection.
For example:
```
AN_WheelPickerDia…
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https://developer.android.com/guide/topics/ui/look-and-feel/darktheme
https://forum.unity.com/threads/unity-ios-dark-mode.805344/#post-5347647