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Hi, if you are reading this is because you pretty likely want to participate in the development of this API and curious about how to start.
You are in **cpp-sc2** core project, but actually, we hav…
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I've built SC2AutoObserver on macOS 11.1 Big Sur but am having trouble getting the replays to work.
It took some doing, but I installed cmake and googletest via brew, which compiled and built the p…
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We should support automatic autoregressive action model builder, for now for discrete actions, that supports parametricity in child spaces (choose a child space based on action selected in parent spac…
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**Describe the bug**
When the participants are a Bot (`CreateParticipant`) and an Computer (`CreateComputer`), the effect of stim takes place in the game loop immediately after the game loop in w…
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```
lladdyToday at 3:31 AM
I believe you can set the same seed. Let me see if I can find example code.
https://github.com/BurnySc2/python-sc2/blob/develop/sc2/main.py#L570
Here you can specify the…
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eg. a refinery on a Rich Vespian Geyser has a Units.Other unit type and a unitTypeId of 1943... rather than being assigned to Units.TERRAN_REFINERY (or possibly a different entry like Units.TERRAN_RE…
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I downloaded the newest plain version hosted here. I open the pvpgn.exe it never lets me connect with hashes, etc. I set it to allow all, w2bn, etc... nothing even if I don't modify the bnet config at…
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## Terminal Stuff
* [x] `$ brew upgrade bat fzf git heroku hokusai hub macvim the_silver_searcher tmux yarn`
* [x] `$ replug`
* [x] `$ asdf update && asdf plugin-update --all && asdf reshim`
* […
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12-06-2019 10-25-06: LadderManager started.
12-06-2019 10-25-06: Found agents:
12-06-2019 10-25-06: * MyBot
12-06-2019 10-25-06: * MyBot1
12-06-2019 10-25-06: Found the following maps:
12-06-2019…
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Using the S2Coordinator for launching games, I always run into the issue that the clients try to connect before the starcraft executable is completely launched and has not yet opened its ports.
As a …