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```
Calling steam_current_game_language failed. Make sure that the user is logged in. | Universal_System/Extensions/Steamworks/general.cpp:29
```
The above is recently discovered by [Hugar](https…
k0T0z updated
1 month ago
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Recently saw that you can just open the pull request with the steamworks binaries in it for an update. So it will be good to automatically check the hashes of those binaries or better the whole `./ste…
ymo-4 updated
3 months ago
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Godot 4 introduced the `await` keyword for coroutines, it would be nice to use it in this SDK, too. Here is an example with the `login_as_new_guest_user` call.
Current SDK usage:
```gdscript
func _re…
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The mod doesn't work on MelonLoader 0.6.1 (Come from MDMC)
```
...
[13:58:13.615] Registered mono type AccuracyIndicator.Indicator.VictoryIndicator in il2cpp domain
[13:58:13.663] Failed to load…
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**Describe the bug**
Immediately when starting the actual installation of a modlist, wabbajack can get stuck on "Install configuration for *listname*"
Screenshot: https://i.imgur.com/6a251hm.png
…
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Привет!
collectlist формирует всего лишь такой файл:
@ShutdownOnFailedCommand 1
@NoPromptForPassword 1
app_update 228980 validate // Steamworks Common Redistributables
quit
Это ошибка? То …
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I tried clicking the update button in the package manager and nothing happens. If I paste the git URL in I get this error:
```
Package Manager Window] Error adding package: https://github.com/rlab…
flarb updated
2 months ago
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We need steamworks integration technically
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The [Remove Steam](https://godotsteam.com/tutorials/remove_steam/) page currently mentions two ways to deal with not actually having access to the Steamworks APIs, but it doesn't mention that the libr…
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This is a great project and I already learned a ton of stuff by just looking at the source code and seeing what you guys created here! Thanks for making this open source for the community to look at! …