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Hello guys,
That tasks remain to fix from version after release 8.3.4
- [ ] **Automation (start of the refactoring process)**
- [x] Separate the whole Automation class from the UI and user clas…
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**Describe the bug**
- Vehicles can't depart their settlements for missions
**Expected and unexpected behavior**
- A clear and concise description of what you expected to happen.
**Discuss any…
mokun updated
4 months ago
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|GameID|GameState File|
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|696725661befe26b80d81e7134a2989e|ClientGameState-816437148-[12688-12688].txt|
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|GameID|GameState File|
|-|-|
|696725661befe26b80d81e7134a2989e|ClientGameState--788475239-[12688-12688].txt|
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Leave below as comments your memos that grapple with the topic of The Future, inspired by the readings, movies, & novels (at least one per quarter), your research, experiences, and imagination! Also a…
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### Describe the bug
The [latest update](https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/releases/tag/v2.12.0) added the following:
> [UI] Show a progress bar in the task bar for vari…
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Hi, I encounter the same problem as in https://github.com/facebookresearch/LAMA/issues/10.
And I found the reason why 2 examples are filtered is that the `obj_label` are `1970s` and `1990s`. And in `…
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sw.js
``` js
jsproxy_config=x=>{__CONF__=x;importScripts(__FILE__=x.assets_cdn+'bundle.c33e24c5.js')};importScripts('conf.js')
```
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```Zero-K.exe Information: 0 : Checking for self-upgrade
Zero-K.exe Information: 0 : Querying default engine
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0…
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I am creating this thread to list out what is implemented in diplomatic relations with other civilizations and what isn't. I really couldnt wait for yairm to reply to my comment therefore i guess he c…