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### LVGL version
v9.2
### What happened?
I used lv_image to draw image in LV_IMAGE_ALIGN_TILE and vg_lite enabled, only one image was drawed , not tile more image.
### How to reproduce?
_No re…
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The current ThorVG player has a somewhat amateurish design, the slider is not enough long to control the frames detail. (Just quick made for PC, even buggy).
![image](https://github.com/thorvg/thor…
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### Description
While nanosvg has the advantage of being easy to build as part of wxWidgets, it has the disadvantage of not correctly displaying a variety of different types of SVG files. The f…
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SVG by default scales the stroke width of transformed elements. This is sometimes not desired, especially with non-uniform scaling or skewing. For this reason a special [vector-effect: non-scaling-str…
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Missing major lottie expressions spec:
## Layer Sub-objects attributes and methods
- [ ] effect(name) //thorvg needs to support layer effect first
- [ ] effect(index) //thorvg needs to support …
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Currently, the lifecycle of ThorVG's paint is managed based on reference counting. It is possible to consider introducing the Canvas::pop() function as the opposite of Canvas::push(). push()/pop() fun…
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First of all great project, I'm quite new to the embedded graphics stack and this project compiles and works out of the box on my laptop so that's great and very promising.
Any chances of giving s…
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We are currently developing ThorVG's GPU acceleration engine for high-performance rendering. The purpose of this task is to ensure that the GL/WG engines are compatible with the ThorVG examples. The f…
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There's just one small warning :
```
D:\sdk\thorvg>ninja -C build
ninja: Entering directory `build'
[238/243] Compiling C++ object src/thorvg-0.dll.p/loaders_lottie_tvgLottieLoader.cpp.obj
../s…
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see: https://lottiefiles.github.io/lottie-docs/shapes/#merge