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### Is your feature request related to a problem? Please describe.
We have wolves, cougars, black rats and rattlesnakes ingame. In real life they are among the extirpated species in New England.
###…
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Several solutions of increasing cost and usefullness:
1 by extending geo cache:
- **20151009 DONE IN #277** copy mixin name or model type (@type) to allow to restrict search on it ex. cities (simple,…
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{
"id": 2170,
"name": "İstanbul",
"country_id": 225,
"country_code": "TR",
"country_name": "Turkey",
"state_code": "34",
"type": "province",
"latitude": "41.16343020",
"long…
le011 updated
1 month ago
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This will keep track of the adition of the civs.
Current progress:
- [ ] A
- [ ] Afghanistan
- [ ] Albania
- [ ] Algeria
- [ ] Andorra
- [ ] Angola
- [ ] Antigua and…
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With the file `the-city-of-god-vol-1.txt` (1.3M of text and 170,580 standoff tags):
- 2 minutes to create the resource
- 5 minutes to read it back with all its markup
With the current settings …
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I really really like this project and the idea of randomly generated worlds. I tried out this tool in HoI4 and then decided to document a list of everything I believe this mod is missing. I hope this …
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1. Ankara
2. Istanbul
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There is no state system in Turkey
So the state results in the data are the cities of Turkey.
The cities in the data are the towns of the cities.
It would be great if you can fix it
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Hello, first of all thanks to all the contributor for this beautiful project.
Turkey cities are wrong or missing, can you reload?
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# MVP
The main purpose of creating the MVP is to:
- Test the appeal of solution/idea for users/ beneficiaries
- Learn which are the most essential/useful features;
- Validate most of the assumptions…