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Current issues known and can't solve:
- Unable to locate each sprite due to not having an ID
- Canvas pretty much is the only layer for the game, so it's hard to test each function due to the fact t…
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Lidar datas from the initial starting position are front(degree 0) 102, right(degree 90) 15, back(degree 180) 26, and left(degree 270) 0.
The distance of front seems much longer than 1 meter to me, …
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Just to confirm, the units for CO2 concentration are ppm?
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Parenthesis for scaled units is needed only when more than one unit is used in the symbol of a derived unit. Otherwise, such grouping is not necessary. To make it clear where the runtime part of the q…
mpusz updated
13 hours ago
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Hello.
I just started to use clang-uml and maybe do not right.
I use simple .clang-uml:
```
compilation_database_dir: .
output_directory: diagrams
diagrams:
class_diagram:
type: cl…
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**Describe the bug**
It has been reported that sometimes units attack twice without being asked. For one user attack is automatic, for another the action choice popup is shown again after attacking. …
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Index “styles” object should contain valid CSS. Currently , font size stored as integer only. Needs “px” after integer value
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Solved it - I forgot to add the latex representation of fm^2 in `units.cc`. Should add a test for this
_Originally posted by @MJKirk in https://github.com/eos/eos/issues/936#issuecomm…
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This would be added under Insert > Units > Imperial/US.
The notations supported would probably include
- 12' [feet only]
- 144" [inches only]
- 12'5" [feet and inches]
- 12' 5 3/8" [feet and …
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**Is your feature request related to a problem? Please describe.**
If we want to support domain specific problems (kinematics, dynamics, circuit analysis, etc.) we need to support units.
**Describe t…