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Can you explain how to solve this problem?
I have done all things about integration in ios
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### MAX Plugin Version
6.6.1
### Unity Version
2021.3.35f1
### Device/Platform Info
iOS 14+
### Current Behavior
PComp version 2 build (null)
Stack trace:n
0 - 0 UnityFramework …
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When calling unityFramework?.pause(true) to pause Unity from iOS and then calling unityFramework?.pause(false) to resume it, if there are UniTask code snippets that are currently executing, they may t…
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### Checklist before submitting a bug report
- [X] I've updated to the latest released version of the SDK
- [X] I've searched for existing [GitHub issues](https://github.com/facebook/facebook-ios-…
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I have just added Nice Vibrations to my Unity project and now I get this error while building the whole React Native + Unity app on rect-native-unity-view compile step:
`Module 'UnityFramework_Nice…
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When the IDFA Consent Dialog is shown by GameAnalytics and the player chooses "Allow" or "Ask App Not to Track", the iOS Unity App crashes immediately. But It remembers what the player has chosen. If …
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### App Store link
https://apps.apple.com/cn/app/%E5%A5%B3%E7%A5%9E%E5%BC%82%E9%97%BB%E5%BD%95-%E4%BA%8C%E6%AC%A1%E5%85%83%E7%AD%96%E7%95%A5%E5%85%BB%E6%88%90%E6%B8%B8%E6%88%8F/id6466264792?l=en-GB
…
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### MAX SDK Version
11.7.1
### Device/Platform Info
iOS
### Current Behavior
After updating sdk to the latest version, an unexpected failure occurs during iOS build (near the end of the…
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**Description:** In our KMP project, we encounter a crash on the iOS platform during startup when Inspektify is integrated, and the Main Thread Checker is enabled in the scheme.
**Problem:**
At st…
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Most of the time, save and detect anchor works good, but iOS occasionally freeze when walk around when detection is on.
Device: iPhone X and iPhone 12, "iPhone OS 16.4.1", Wifi and 4G
Develop in …