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1. Lift the middle ball up and to the right, above the anchor point.
2. When you let go, the simulation begins, so wait for the ball to come back to about the same point where you just dropped it, th…
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Hi Mateus,
I took a quick look at your source code. Congrats, your work is amazing, keep it up!
However, one big flaw of your program is that you're using a simple explicit Euler integration sc…
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## Problem
There are many currently open and closed feature requests all revolving around a perennial problem: object physics.
For example, see #9520, #9446, #9231, #8567, #6755, #6123, #5387, a…
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I'm using the two examples listed in this repo. Stats are for 1a6b9fd52.
The minimal example consists of a velocity-verlet integration of non-interacting particles in a harmonic trap. It consists o…
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Leveraging the work done on **framebox** and fancy rough graphics, consider implementing some (basic) charts, such as
- [ ] Bar graphs
- [x] Pie charts
Data could be read from CSV, using Penlight…
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阅读matter.js源码看到刚体update部分时发现了一种新的积分方法,赶紧学习总结下来。
**注意,今天这篇比较硬核,需要一点点高数基础。**
## 欧拉积分的缺陷
大多数物理引擎,包括box2d,在进行刚体位置更新时,通常使用以下方法:
![](https://github.com/phenomLi/Blog/raw/master/photos/2019-7…
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First of all, this project is great. Liam, Thank you very much for it!
I would like to use matter.js to teach physics. One of the first examples is a simple pendulum. I have set air friction to…
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This is part of the review https://github.com/JuliaCon/proceedings-review/issues/165
I installed the package on Julia 1.10 and started the tests. They errored with several messages like
```
set…
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As you mentioned on the Gitter, I think working towards a generic integrator implementation would be an excellent step towards getting this wonderful project production ready. As far as I can tell (an…