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Maybe there are some bugs in the plugin initialization detection in 1.1? Now the plugin will only start properly if you open Streaming Assistant and start steamvr while the plugin is showing "initiali…
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As part of the Quest Pro module's development, we've required users to specify custom data via a text file - this is an unintuitive approach, and I imagine other module developers have run into a simi…
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The method I'm currently running is by running the ALXR app with `--no-alvr-server --no-bindings` args using Link/AirLink
- Eye expressions for looking left and right do not work, they move slightl…
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In this RFC I propose a unified interface for submitting raw tracking data, for sources like ALXR, ALVR, VRCFTQuestPro and other projects.
## Description
The 2 main face tracking platforms suppo…
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Every time when the program is started together with SteamVR, the whole PC crashes and restarts. I'm currently having this problem when I want to use my HTC Vive Pro Eye. If I start my index without t…
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After upgrading Varjo Base from 3.10.3.25 to 4.3.0.14, eye tracking no longer works in VRCFT. The VRCFT UI displays the Aero-icon with a question mark and the text "Varjo Eye Tracking".
**Steps to …
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Hello!
It would be useful to have a menu for simulating face/eye tracking input from OSC, to test and see what about an avatar is working and not working. ATM, AV3emu has OSC implementation, which …
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Hello,
I notice if you fall asleep/ leave your eyes close for a period of time, in my testing somewhere between 10-30 minutes, Broken eye just crashes/closes. As the app requires UAC it means taking …
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(Disclaimer: This could be something I'm doing that could be entirely wrong and just not realize it or it could be the fact I'm running everything on a laptop.) So, let me start off by explaining, I a…
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I believe the tobii eye tracker would be a nice choice for face tracking, however nobody make it become reality