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So I have been testing all night and couldn't make it work properly.
I have noticed that when I raised my knees, in vrchat the foot would raise instead while the whole leg would remain stiff (knee wo…
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Would be really nice if we could test our avatars in unity with an IK similar to the one vrchat does and in VR so you can easily adjust avatar proportions and whatnot
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```
[@avatars/]Status: OK --- OK
avtr_aea7afac-afa8-443c-9a35-95c4db5da41c
Grabbed Avatar: ' Miko Ss ' made by Light ???
{
"id": "avtr_aea7afac-afa8-443c-9a35-95c4db5da41c",
"name": "Miko …
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I am currently looking into this. If you have any issues with fingers not animating in game please leave a quick screenshot of you avatar debug window with the SH/... Parameters. I will try and find a…
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Feature request -
AudioLink (https://github.com/llealloo/vrc-udon-audio-link) is popular on VRChat avatars, but some time ago gained general compatibility with Unity in general.
Having implemen…
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### What topic do you want to discuss?
It is not user friendly it is nice for creating avatars and such but just users don't stay in Neos because there is no UX person that knows what is needed to ma…
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**Is your feature request related to a problem? Please describe.**
VRCSDK currently pulls in several general-purpose C# libraries, such as `System.Collections.Immutable` and `Harmony`. While it's hel…
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Whenever I sometimes leave my avatar's project it'll completely corrupt my toggles and Ill have to redo them, if Im doing something wrong please let me know!
Along with that, is inventory inventor br…
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*What's the idea?**
Provide a well-defined OSC endpoint that requests that VRChat reload (and/or regenerate) the avatar OSC configuration.
**Is there another way?**
The user could change avatars …
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- Validation tool for avatars (can be made for Blender export validation/ Unity import validation)
- Prototype and test performance in existing game engines, including various material types and shad…