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Algorithms for implementing webaudio methods are described in the web-audio-api specifications (http://webaudio.github.io/web-audio-api)
Most of them are already written in javascript :+1:
A plugin …
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Related to WebAudio/web-audio-api#1805, we should probably throw the exceptions in an algorithm and not the Option object, to make it clear that there is an order, and that the throwing the exception …
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It seems that [webkit supports webaudio api](https://github.com/WebKit/webkit/tree/master/Source/WebCore/Modules/webaudio), but Haskell's bindings do not. I've seen several people using only GHCJS wh…
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http://webaudio.github.io/web-audio-api/#a-bitcrusher-node
http://webaudio.github.io/demo-list/
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I think it can be done easily in WebAudio API using `playbackRate`.
https://webaudio.github.io/web-audio-api/#widl-AudioBufferSourceNode-playbackRate
Not sure for other contexts...
ProGM updated
8 years ago
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There's a lot of example code in the spec that uses `var`, rather than `let`/`const`, thus very much not doing what one might think. `var` does not follow "normal" block scoping rules, instead always …
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WebAudio has provided full support of AudioGraph and DSP nodes, as we're not ready for a huge subsystem, it's better to implement WebAudio API and make WebAudio editor in cocos creator, cost less and …
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```
▶ Unexpected subtest result in /webaudio/the-audio-api/the-analysernode-interface/realtimeanalyser-fft-scaling.html:
│ FAIL [expected PASS] X 32-point FFT peak position is not equal to 1. Go…
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The earliest Audiogram prototype used the WebAudio API to get the waveform data, and we still use it for the summary version in the editor. But we ran into a lot of inconsistencies with decoding and …
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e.g. https://community-tc.services.mozilla.com/tasks/LjF7rW4JQzGDF14Q6PP3bA
```
0:25.30 INFO | `/webaudio/the-audio-api/the-audioworklet-interface/audioworkletnode-output-channel-count.https.html` …
karlt updated
4 years ago