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As you are revising the hardware, in lieu of other solutions, it may be worth adding a hardware supervisor eg a mic803 (along with its 10k resistor and 100nf cap).
I added one to my performer and it …
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Hello @lfarv and @lnadolski ,
In the EnergyLoss element, the radiation damping is equal in the horizontal and vertical planes (and half in longitudinal) corresponding to damping partitions of [1, 1…
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Dear developer,
I am new to XRT community and find it so powerful in raytracing. Recently, I've been trying to build a beamline with double-crystal bent Laue geometry, as presented in the followin…
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Offset 0x00 is the course type, mapped out in https://github.com/switchjs/smm2data/blob/master/index.js#L3
Offset 0x01 is the autoscroll settings (none, slow, normal, fast, custom)
Custom auto-s…
ghost updated
5 years ago
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If you haven’t already, check out our [contributing guidelines](https://github.com/Expensify/ReactNativeChat/blob/main/contributingGuides/CONTRIBUTING.md) for onboarding and email contributors@expensi…
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So with the dialog removal, I've noticed that boss just stay the way they are. This is sad because Wiggler's Cosmic Showdown is a lot interesting w/ Wiggler, but the fact that he doesn't do anything i…
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Have the wiggler go back into his moving phase 5 seconds after you jump on him.
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### Describe the bug?
Some meshes cost much more performance than expected when referenced by a ConvexHullCollider component under a moving hierarchy. In my testing, the ConvexHullCollider can be >20…
Zyzyl updated
6 months ago
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Hi guys,
Before jumping into `PIConGPU` + radiation plugin for betatron studies, I am doing a quick parameter scan via [`fbpic`](https://github.com/fbpic/fbpic). Do you think it would be possible t…
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Basically, there'd be a pipe where the blue coin switch is that'd lead you to where you fight wiggler. This is to make the stage bigger, cause it's so small (also is there a higher chance of smth gett…