-
VSCode interface shows this as erroneous code but it works fine in game `endendgotoe` (thats end end goto e)
Also shows `andn` in `(n>0andn
-
**Is your feature request related to a problem? Please describe.**
I'm trying to write useful macros that allow only calling one macro. There currently isn't a way to dynamically create variables, bu…
-
**Describe the bug**
Nolol multiline if's do not allow $ after end erroring out with `Expected newline. Found Token: '$'(Symbol)`, although it works just fine with single line ifs. This makes it hard…
-
你好,
1.对于其他轻量级网络对应的配置文件或者调试版本你这边有吗?相比于yolov5face在同样的轻量级backbone前提下,本算法是否有提高?
2.本文中有多个不同比列的anchor生成策略,这会不会带来时间(推理)速度慢的问题?
谢谢~
-
The transmitters for IPS are currently hardcoded, but in the future we may want to change them or even make them dynamic. I need to figure out if this is possible with the mathematical method I used t…
-
您好,想了解一下关于yolov8有做相关的消融实验吗?
-
During optimization of my code I found an error when "compiling": `Parser error at Line: 2, Coloumn: 19: Expected token 'end'(Keyword). Found Token: 'goto2'(ID)`
Source: `if i < 6 then i++ goto2 en…
-
**Describe the bug**
The keyword parsing behavior does not match in game behavior with regards to prioritizing keywords in varables.
**To Reproduce**
Steps to reproduce the behavior:
1. Run t…
-
I am repoducing yolol-worldv2 using 8 GPUs, 1 node. The 100% occupation seems to result in slower training times overall.
```
----------------------------------------------------------------------…
-
Hi,
Hope you are doing well.
Can you please tell me how much gpu ram is required to reproduce your results with YOLOx?
And upon running YOLOs or YOLOm it gives dimension miss match error, Can you p…