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I tried to create a sparse vector of strings, and it failed due to `zero(String)` not being defined. I'm using the empty string `""` as the zero value. Any chance of enhancing `SparseArrays` to suppor…
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Some networked games try to compress diffs between updates by networking only the value difference at a component level. Replicon doesn't currently support that.
Here is a first-draft idea for how …
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> * If the `unsafe` block is sound, but can be converted to safe code without losing performance, that's a great thing to do! This is often the case thanks to Rust adding new safe abstractions and imp…
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You may be familiar with the CppCon 2016 talk "[Rich Code for Tiny Computers: A Simple Commodore 64 Game in C++17](https://www.youtube.com/watch?v=zBkNBP00wJE)".
The "compiler" implementation was a…
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## Description
Std containers is... inadequate; which doesn't make much sense given the more palatable templates compared to c++ and the comfyness of having a definition of ranges to aim for.
##…
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**Is your feature request related to a problem? Please describe.**
During L&BC it was noticed that simple animated materials are VERY difficult to make inside O3DE. The only possible way is doing thi…
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There's a significant usability gap today between using `parquet.ReadFile` and `parquet.GenericReader`, if your data is too large to fit in memory. This is how we're iterating today, using a double lo…
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> I poke fun at expression parser/evaluator written in OO style, because really the visitor pattern is just asking for it. But I have a weird, almost morbid fondness for such things written in plain o…
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Hello, if I'm understanding the code correctly, currently there is no way of doing loops with symbolic number of iterations (or looping over leading dimension of tensor like in ScanOP).
Are there pla…
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## Problem statement:
As we all know that many major GPU architectures have been able to perform actual function calls for a while now, and that GPUs which support `KHR_raytracing_pipeline`…