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## Versions
1.18.1
- **Scaling Health**: 1.18.1-6.0.0+0.jar
- **Silent Lib**: 1.18.1-6.1.0.jar
- **Forge**: 39.1.2
- **Modpack**: https://www.curseforge.com/minecraft/modpacks/cataclysm-zombie…
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Hi! How about adding a command that increases zombie spawnrate?
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There seems to be a problem with zombies nerdpooling up, they try to do it but can't seem to place the block (see the video). I'm running spigot 1.16.3 and the latest classic version of monster apocal…
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### Is your feature request related to a problem? Please describe.
Consider the description of the UPS:
https://github.com/CleverRaven/Cataclysm-DDA/blob/98be1d4185bb06b07b18929057fef378eefd2f9e/d…
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Hi pWn3d1337, Techguns mod is a masterpiece, thanks for creating it.
Ok so lets go to business.
According to the description of the LostCities mod: "The Lost Cities is a mod that allows the play…
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I'm trying to use this shaderpack in a zombie apocalypse modpack but when I apply the shader the world becomes [like this](https://i.imgur.com/7LLltkn.png) even if "white world" is turned off (all set…
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http://www.dvice.com/sites/dvice/files/styles/media_gallery_image/public/images/Call-of-Duty-Black-Ops-2-Zombies-Full-Trailer_2-1.jpg
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Hello, Its me again this time i want to suggest having a rank for people who reach level 100 like "veteran" or something like this because by the time when you reach level 100, you're very experienced…
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Hope mo'bends mod can fit headshot mod,
maybe by change hotbox or some other way,
because mo'bends change animation but not change hit box,
so play with headshot mod will have some problem.
if r…
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**Is your feature request related to a problem? Please describe.**
Conditional blocks enable text which depends on a value of a Boolean variable in a model.
For example:
`{{#if forceMajeure}}This…